Any fleet that contains more than a single ship or fighter squadron must be organized in the following manner. All capital ships must be placed into, at most 8 Task Forces, while all fighters must be placed into, at most 5 Fighter Groups.
Task Forces: Task Forces are made up of capital ships of any size. They are usually divided up according to the class of ship. For example, a Republic Navy task force may consist of five Hammerhead-class Corvettes. Of course, there is no restriction on the organization of task forces, as long as they are within reason (8 task forces of one corvette each would not be a reasonable navy). Task forces are referred to using numbers (TF1, TF2, etc.) unless they are specifically renamed by the commanding officer.
If renaming task forces, ensure the names are appropriate and clearly marked so as to avoid confusion during battle.
Fighter Groups: Fighter Groups can be made up of any ship that does not qualify as a capital ship. This includes fighters, bombers and small freighters. They are usually divided up according to the duty of each fighter. For example, Red Group may consist of 20 starfighters while Blue Group may consist of 10 bombers. Once again, as long as the organizations are reasonable, there's no specific restrictions. Fighter groups are named by default after five colors (Red, blue, green, gold, and gray), but as with task forces, may be renamed by the commanding officer.
If renaming fighter groups, ensure the names are appropriate and clearly marked so as to avoid confusion during battle.
As with fleets, armies must be organized in a special manner. All vehicles must be divided into, at most 5 Task Forces, while all ground troops must be divided into, at most 8 Battalions.
Task Forces: Army Task Forces are treated the same way as Fleet Task Forces, but with vehicles rather than ships. Refer to that section for details.
Battalions: Battalions are treated the same way as Fighter Groups, but with ground troops instead of fighters. Also, rather than being named after colors, battalions are simply named after numbers (B1, B2, etc.). Refer to the section of Fighter Groups for more details.
NOTE: It is up to faction leaders to organize their assets as described. Failure to do so will result in the fleet or army becoming "grounded." It will be denied movement until proper formations can be achieved. If a faction leader is unable to organize their assets or doesn't want to, then they may pass responsibility to another member of the faction.
Last edited by Kira Daast on Wed Aug 15, 2007 1:18 am; edited 1 time in total